Feb 06, 2007, 07:44 PM // 19:44
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#2
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Ascalonian Squire
Join Date: May 2005
Location: Bellingham, Washington
Guild: Pirates of Improper Etiquette [PIE]
Profession: Mo/R
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This would be pretty fun if you could get a good PUG but with the new hero system, what is the point?
I would love to see something like this. I had a lot of fun trying to kill hordes of titans with a small group. The only problem I see with this idea is the ability for most people to just take their best heroes and complete the mission rather than spend half an hour or more trying to get a balanced group together.
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Feb 06, 2007, 11:10 PM // 23:10
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#3
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Desert Nomad
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Sounds like fun, and I don't see how the ability to use heroes in such a mission is somehow a "problem." Some of us don't PUG, deal with it.
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Feb 07, 2007, 12:08 AM // 00:08
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#4
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Frost Gate Guardian
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Northern Wall Hard Mode?
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Feb 07, 2007, 12:11 AM // 00:11
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#5
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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/signed - I personally loved the Titan quests and the Dragon Festival quests and think a permanent addition like this would add a very nice aspect to the game.
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Feb 07, 2007, 01:45 AM // 01:45
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#6
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Forge Runner
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/signed
The only problem that I see is that putting a group together would be rather difficult. It's not very common for people to do Last Day Dawns. Sure you see them, but you never really see a lot of people doing it there.
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Feb 07, 2007, 09:37 AM // 09:37
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#7
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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There are many 'lost places' in Prophecies nobody goes to, specially in Maguuma Jungle, South Kryta and Crystal Dessert.
Thy could add some missiones over there. There is a precious Balthazar temple in the middle of Maguuma and a far away lake that looks perfect to dive jump.
Would be great to add things so people have to go there and see those places.
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Feb 07, 2007, 09:01 PM // 21:01
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#8
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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I do think this is a fun idea.
so /signed
BUT I hate freakin' heroes so much - it just won't work because of them
P.S Heroes ruined PvE
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Feb 07, 2007, 10:10 PM // 22:10
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#9
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Desert Nomad
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Quote:
Originally Posted by Tan Blademaster
BUT I hate freakin' heroes so much - it just won't work because of them
P.S Heroes ruined PvE
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I love heroes, they saved PvE for me. I'd stopped playing for months because it was impossible for me to do the high level stuff with only my couple of friends in the game, now it's possible to do virtually anything with a group of two or three and some intelligently set up and equipped heroes. I see no reason why this small group idea would be affected by the presence of heroes one way or the other, you'd have the same option you always do: play with heroes or play with real people.
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Feb 07, 2007, 10:29 PM // 22:29
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#10
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Desert Nomad
Join Date: Aug 2005
Profession: Mo/
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Just play regular places 4-man, instead of the regular 8-man allowed. I don't bother going with more than 3 others when I do most PvE stuff.
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Feb 07, 2007, 11:42 PM // 23:42
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#11
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Uh...this kind of thing already exist! It's called Shadow Nexus
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Feb 08, 2007, 02:41 AM // 02:41
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#12
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by KamikazeChicken
Just play regular places 4-man, instead of the regular 8-man allowed. I don't bother going with more than 3 others when I do most PvE stuff.
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But those areas areas are designed for 8 man parties. What the OP is asking for is areas designed for 4 man parties.
/signed. Variety like this is a good thing.
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Feb 08, 2007, 03:06 AM // 03:06
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#13
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Academy Page
Join Date: Sep 2006
Location: New Zealand
Profession: W/Mo
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/signed
would be cool
maybe you could go into a gladiator arena and you and 3 other friends go in and they send out monsters
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Feb 08, 2007, 10:40 AM // 10:40
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#14
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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High level 4 man missions = the last 2 Titan Quests in Tyria!
We have two and no one does them. I like the idea, but I would suspect Anet would be worried any new ones go the same way as they did.
If they introduces these, they should not be part of the storyline to completing the game. They should be optional and external.
This way its not frustrating if you cant get a party for them like the Titan Quests.
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Feb 08, 2007, 02:54 PM // 14:54
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#15
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Desert Nomad
Join Date: Sep 2006
Guild: Bubblegum Dragons
Profession: Mo/E
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Yes, Shadow nexus.
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Feb 08, 2007, 03:28 PM // 15:28
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#16
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Hall Hero
Join Date: Aug 2005
Profession: E/
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/nosigned
It already exists in certain OPTIONAL quests (like last days dawn and those dragonfest ones). Making them be a required part in the next campaign would be pretty bad because...
4 man party size severely limits creativity in a build. Healer (rt or monk), tank (war), and 2 ranged damage dealers (ele, ranger, necro). Although that is the simpleton way to play GW (nuker + healer + tank), it is what is usually accepted for a 4 man party.
The problem is, it is really impossible to play support characters (paragon, mesmer, etc) when there is no other players to support. For example, paragon shouts become much less effective when they only affect 3 other people.
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Feb 09, 2007, 01:01 AM // 01:01
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#17
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Academy Page
Join Date: Sep 2006
Location: New Zealand
Profession: W/Mo
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maybe anet could put the monsters in these places with 2 elite skills and skills that counter the usual 4 man build
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Feb 09, 2007, 02:53 AM // 02:53
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#18
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by freekedoutfish
High level 4 man missions = the last 2 Titan Quests in Tyria!
We have two and no one does them. I like the idea, but I would suspect Anet would be worried any new ones go the same way as they did.
If they introduces these, they should not be part of the storyline to completing the game. They should be optional and external.
This way its not frustrating if you cant get a party for them like the Titan Quests.
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But with heroes, its easy to now get a competent party of 4 people.
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Feb 09, 2007, 09:24 AM // 09:24
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#19
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by bilateralrope
But with heroes, its easy to now get a competent party of 4 people.
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It probably can be done with Heroes, but from my experience i've never done it. I only have the last two titan quests left and believe me when I say ive tried them 100000000 times using Heroes.
The simple fact is that you need atleast one real monk to keep the king alive. The king is the thorn in LDDs.
You can sneek around the back and go from a 6 or 8 party location, and take out the Titans one at a time, but the minute you activate the king its stuffed.
I've also tried with a PUG going from both a 6 and 8 party location, but it works fine until the king moves, or it takes that long to walk there people bugger off.
But anyway, this is detracting from the OP'ers idea. My point was simply that people may do the 4 party quests at first, but once a new campaign is released, they will get abandoned and gather dust. The someone will come along and want to do them, and they cant.
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